Rules

K1 AIRSOFT RULES AND REGULATIONS

The goal of K1 Airsoft is to provide Hawaii’s community with a safe space to develop realistic tactical oriented applications that go beyond simply studying firearms, benchrest or flat range shooting while utilizing airsoft guns. The development of pushing your skills mentally and testing your techniques in both solo and small team tactics. Providing realistic stress conditions to enhance weapon, gear and movement manipulation, all while having fun with the outcome of learning.

GENERAL

All users of K1 Airsoft do so at their own risk. K1 Airsoft is not responsible for any injuries or loss of life sustained at its field. All players are required to sign a liability waiver before they enter the K1 Airsoft field. All users under the age of 18 must have parent or legal guardian present to complete the liability waiver. This parent or legal guardian must be present at all times.

Please park in an organized manner in the designated parking areas. Pop-up tents are allowed and highly recommended, the staging area tent only has so much space. Also be aware of announcements if you are staging from your car. K1 Airsoft Staff will do their best to make verbal notifications hearable.

Real firearms, real ammunition, real knives, or any other real weapons are strictly prohibited at K1 Airsoft.

Drugs, Alcohol, and any substance that may impair judgment is prohibited at K1 Airsoft.

No horseplay or unbecoming behavior will be tolerated on K1 Airsoft grounds.

Upon arrival at K1 Airsoft, players will check-in with K1 Airsoft Staff and will be issued a wristband.

Only paying customers are allowed on the K1 Airsoft field, this does not include the staging area or parking lot.

Minors must always be accompanied by a parent or legal guardian of at least 18 years of age. Parents and legal guardians who do not wish to play airsoft may wait for their minors in the staging area.

If a parent or legal guardian needs to leave the K1 Airsoft property, they must take their minor/s with them.

Prior to departure from K1 Airsoft, all magazines must be removed from your Airsoft Devices. All Airsoft Devices should be stored, secured, and carried inside a bag, case or box before leaving the K1 Airsoft property. Treat and handle the transport of all Airsoft Devices like REAL FIREARMS.

AIRSOFT DEVICES/GUNS RESTRICTIONS

The use of blade/double/binary triggers are not allowed. Trigger spring and trigger guards are required.

400 (FPS) Feet Per Second for all Airsoft Electric Guns (AEG) High Pressure Air (HPA), Non-Blowback (NBB), or spring powered Airsoft guns.

450 (FPS) for Gas Blow Back (GBB) rifles and pistols.

No Airsoft Device may shoot over 20 RPS (Rounds Per Second). All players are subject to “Spot Check”. If a player is suspected of cheating, their Airsoft Device may be inspected by a referee or field marshal.

BBs: Plastic or biodegradable Airsoft BBs are the only BBs allowed on the K1 Airsoft playing field. Metal, glass, and other non-plastic BBs are not allowed. The maximum weight allowed on the field is TBD.

EYE/FACE PROTECTION

Eye Protection:

All eye protection must be full seal (Rubber, Plastic, or Foam), be rated to resist impacts (ANSI Z87 +) and have retention that keep the eye protection tight to your face. Mesh goggles are not allowed. When in doubt, consult a K1 Airsoft Staff for approval.

STAFF MIGHT PROHIBIT PLAYERS FROM WEARING CERTAIN STYLES OF EYE PROTECTION IF THERE ARE GAPS IN THE SEAL DUE TO FACE OR HEAD SHAPE.

Age Restrictions:

Ages 10-11 – must wear full-face paintball mask

Ages 12-15 – may wear full-face paintball mask, or full seal goggles and mesh or hard plastic lower face protection that covers the nose, mouth, and ears.

Ages 16-17 – must wear full seal goggles and lower metal mesh or hard plastic that covers the nose and mouth.

Ages 18+ – can wear just full seal glasses with retention and lower mesh/mouth guard.

Face Protection:

Only approved full-face masks (paintball mask) or approved two-piece masks (lower mesh/mouth guard) are permitted for use in airsoft games at K1 Airsoft. Fabric ONLY lower masks do not count (balaclava, shemagh, scarf). Fabric OVER lower mesh/mouth guard is allowed. When in doubt, consult a K1 Airsoft Staff for approval.

Do not remove Face Protection under any circumstance. In the event your vision is impaired due to “fogging”, or any other reason DO NOT REMOVE your Eye Protection, if you lose your eye protection in game, call BLIND MAN immediately and wait for a referee to escort you to a safe zone.

If you witness another player lose or remove their eye protection during a game, immediately cease fire and call out BLIND MAN.

If you hear someone else call out BLIND MAN, immediately cease fire and echo the phrase until a referee/field marshal is able to address the situation.

The call out BLIND MAN may be used for any medical emergency/unsafe situation that may happen on the field.

GAME PLAY

No Fire Zones:

The no fire zone is comprised of the parking lot and staging area. All Airsoft Devices will be placed on safe and have their magazines removed, chambers empty, and barrel covers on BEFORE entering the No Fire Zone. Before leaving the No Fire Zone and entering the field, players must have all of their age appropriate eye & face protection on. Players may not remove their eye & face protection on the field, or they will be removed from gameplay.

Boundaries:

All boundaries will be verbally announced beforehand or will be clearly marked with yellow caution tape. Do not cross outside of or shoot through the yellow caution tape.

Wildlife:

There may wildlife on or around the field. Do not shoot or interact with the wildlife. If you see wildlife in a populated area, call for a marshal.

Field Structures, Obstacles, & Props:

There are many structures on The Field, some of them are towers. Do not treat the field like a parkour course, be smart so as to not injure yourself or someone else. Do not climb buildings, try to rappel off of the second floor, etc. There are also many props, vehicles, & lights on The Field. Do not break, move, or shoot any of the aforementioned objects, unless specifically told it is in play for a specific game. Lost & Found, & Grenades: We heavily recommend that all players label their items. If you lose something, all lost items are turned into the checkout counter. If you find something that does not belong to you, please turn it in to a K1 Airsoft Field Marshal or the staff at the checkout counter. DO NOT pick up airsoft grenades unless you are the thrower. Only the thrower of airsoft grenades may pick them up. Prohibited Items: Firearms and Live Ammunition, any real knives/blade, Mace, Pepper Spray or any other nonlethal weapon, Improvised airsoft grenades, non-approved Pyrotechnic, Potato guns or any compressed air launcher, Riot shields or ballistic shields. Absolutely no alcohol or drugs are allowed to be consumed on the property. Any player thought to be under the influence of alcohol or drugs will be asked to leave for the day. Field Marshals: Field Marshals are the supreme authority on the field. They are here to give players a fun safe time. Please be respectful and comply with all requests from Marshals. Marshals must be informed of any gameplay problems and real-world emergencies. If there is a rule infraction situation, Field Marshals may ask you for your name, call you out as dead, send you back to respawn, OR sit you out for the game or the day depending on the infraction. ZERO TOLERANCE POLICY: We have a ZERO TOLERANCE policy for Verbal & Physical aggression. If you feel heated or upset about Airsoft, that would be the time to walk off the field, cool off, and bring any issues you have up to K1 Airsoft Staff. FOUL LANGUAGE: Please keep your language to a PG rating at all times. We are cultivating a family friendly environment and need your help to do so. Blind Man, Real Life Situation: If there is a serious situation (Life, Limb, or Eye Threatening), the call to stop gameplay is BLIND MAN. After hearing BLIND MAN, stop playing Airsoft, echo the BLIND MAN call, and wait where you are for K1 Airsoft Staff to assess & handle the situation. Unless you have professional medical training, PLEASE stay where you are for any Blind Man situations. After BLIND MAN has been called, gameplay will resume with a "GAME ON" call. Hit Calling: Airsoft is an honor sport, the game hinges on the integrity of the players. A hit ANYWHERE to the body, gun or gear of a player counts as a hit. Ricochets do not count. WHEN IN DOUBT, CALL IT OUT. If you aren't sure whether the Hit was legitimate, call it out anyways. It is better to be cautious than to not call a legitimate Hit. When hit, a player should yell “HIT” as loud as possible, raise their hand and/or dead rag, and immediately assume a nonthreatening path to the “DEAD ZONE”. Dead players may not talk or communicate in any fashion with other players. Any player caught in questionable behavior will be removed from the game immediately and face possible loss of playing rights. Always give your fellow players the benefit of the doubt. If you suspect a player is not playing honorably, notify K1 Airsoft Staff immediately and they will take care of the issue. DO NOT YELL OR CALLOUT OTHER PLAYERS ON THE FIELD. We DO NOT TOLERATE DRAMA OR DISHONORABLE PLAY! Dead Man Walking: If you are dead, but sitting in the middle of an active firefight, you may say "DEAD MAN WALKING" and move out of the way of that firefight until it is over. Once the firefight subsides, you may immediately assume a nonthreatening path to the “DEAD ZONE”. Dead Rags: The use of dead rags are optional. Dead rags (HIGH VIS RED, ORANGE, PINK, YELLOW, GREEN). Respawn and Medics: A respawn is a designated area that dead players can walk to, tap and come back to life. Players must go all the way to respawn. They cannot start on the way to respawn and stop for any reason before reaching their respawn point. Medics are designated players who can heal dead friendlies back to life by tapping them for a designated amount of time determined by the game scenario. Medics may not shoot or move while healing a dead player. Medics may only heal dead friendlies unless otherwise briefed. Rules of Engagement: Try and aim for center mass when at all possible. All weapons must be on semiautomatic inside of structures. Shooting through cracks are allowed and getting shot through cracks count as a HIT. There is NO MINIMUM ENGAGEMENT DISTANCE. If you are very close to an opposing player, please shoot them in a non-sensitive area (vest, plate carrier, butt, center mass, etc.). You may choose to “surrender” a player if you do not want to shoot them up close, that being said, the opposing player has no obligation to accept your surrender. The opposing player may always shoot back at you, even if you ask them to surrender. When in doubt, shoot the opposing player in a non-sensitive area. Blind fire is strictly prohibited. Firing weapons from behind a barricade without knowing exactly where the projectiles are going is a safety hazard. Players must be behind their weapons when they are shooting, the stock (if applicable) must make contact with their shoulder. Players must aim their weapons in a way so that they can see where their BBs are going. Special Weapons/Props: Traditional Airsoft Devices that fire 6mm or 8mm projectile are the only weapons permitted for use in the K1 Airsoft playing field. If a player wants to use a special weapon/prop that is not a traditional Airsoft Device, they must ask the referee or field marshal for approval before bringing it onto the field. The referee or field marshal may refuse to approve any weapon/prop they consider to be too dangerous for use at K1 Airsoft. Pyrotechnic devices: Approved Taginn grenades and smoke grenades, IWA smoke and distraction devices, Bang .22, Enola Gaye smoke grenades are allowed. When in doubt, always ask the referee or field marshal before bringing ANY non-traditional airsoft weapon onto the playing field. Any grenade type device, to include pyrotechnic and non-pyrotechnic (Thunder B) have a 15 ft kill radius. Pyrotechnics can only be used on dedicated parts on the field and must not be thrown OVER structures. Only through doorways and windows. CHRONOGRAPH: Every time you play at K1 Airsoft, you must get your Airsoft Device chronoed, even if you've been chronoed before. All Airsoft Devices must pass a chronograph test using a field supplied magazine and .20g BB’s immediately after check-in and prior to entry on the playing field. CONDUCT When you come out to play at K1 Airsoft, attitude is super important. If you have a bad attitude, you will likely have a bad time. Give other players the benefit of the doubt, and remember we are all out playing BBwars to have fun! That being said, all of the following carry the penalty of expulsion from the field if violated: Any language that is deemed verbally aggressive I.E. threats, slurs, vulgar gestures, condescending language. Any physical aggression or unwanted physical contact. I.E. striking grabbing, shooting outside of gameplay. All patrons are expected to act with integrity and maturity. Theft from private persons or the field. Do not leave your equipment or personal belongings unattended. Safely secure all items. K1 Airsoft is not responsible for any damaged or stolen items. If you find missing property, please bring it to a referee, field marshal, or K1 Airsoft Staff member. Do not touch other players equipment without permission. Anyone caught stealing will be immediately ejected and permanently banned from K1 Airsoft. Anyone who becomes a danger to themselves, or the field will be ejected from the facility immediately. When coming to K1 Airsoft, there is an expectation that players will pay the admission fees to take part in the Airsoft experience that we provide. If ANY player is found to have not paid the admission fees but has played on the field, they will be sent home and permanently banned from our facilities. Airsoft is a sport where players from all walks of life can come together and have an amazing experience together. At K1 Airsoft, we believe in creating an inclusive environment that is safe for all of our customers, which includes players as young as ten years of age. With all that being said, the following items will not be permitted at K1 Airsoft Field. If you have them on your equipment, you may remove them and continue to play, but K1 Airsoft reserves the right to remove any player from the property without refund: Any clothing, patches, or stickers exhibiting hate symbols, such as the Swastika, SS Bolts, or other Nazi symbology. WWII era German guns & equipment will be permitted, but only sanitized of any historically charged symbols. Any clothing, patches, or stickers exhibiting excessive profanity. Any clothing, patches, or stickers exhibiting sexually explicit content. I understand failure to strictly adhere to any of the core rules may result in my immediate removal from play and or ejection from the property without refund.